Dawon is a AAA mobile‑first video game studio that brings India to the whole world.
Based in Bengaluru, India, we are a AAA studio creating mobile-first games on a global scale. Supported by parent company Prytania Media, Dawon Entertainment makes games grounded in an Indian ethos with the goal of empowering game makers and supporting them with a healthy development process.
Whitney is a multi-award winning Mexican-American game designer with a storied history in the video game and tabletop industries. Previously a narrative director at Hidden Path Entertainment, she led the narrative vision of an ambitious, unannounced AAA Dungeons & Dragons video game. Among other successfully shipped titles, her tabletop RPG horror game Bluebeard’s Bride and the surrealist mystery mobile title HoloVista have received a number of international accolades.
For the last 10 years, Whitney has been volunteering with Shanti Bhavan Children’s Project, a non-profit residential school outside of Bengaluru exclusively for children born into India's lowest socioeconomic class. After a decade of regularly spending time in India, Whitney recognized how few Indian voices are lent to the creative side of making games. With Dawon Entertainment, she hopes to empower new voices and make games that are both compelling and memorable to those who create and play them.
A seasoned designer with an innovative spirit, Jess brings extensive experience in growing and leading teams from their previous roles at Amazon, Disney, and Playable Worlds. They are truly passionate about mentoring and empowering designers, encouraging them to create games that combine immersive storytelling with engaging mechanics and well-balanced economies.
As a non-binary game developer, Jess is an enthusiastic supporter of inclusivity in gaming and a tireless advocate for uplifting the voices of other marginalized groups within the games industry and beyond, including serving as a member of Amazon Games' DEI council during their tenure.
Mike Wuetherick is an Emmy award-winning Producer and Technical Director. He has been in the game industry since the early 2000s. He has worked at companies like Namco Bandai, DeNA, Roadhouse and Blinkmoon leading engineering teams and building studios from 0-150+ numerous times over the years.
More recently he worked at Unity from 2016 to 2023 as Technical Director. Some of his achievements during his time at Unity include winning Unity their first Technical Emmy for his teams work with Disney (Baymax Dreams), working with Neill Blomkamp & Oats Studios on a series of shorts, and leading teams of 150+ working on a variety of internal productions and partnerships with external studios including Netflix, the MSG Sphere, Intel among others.
We proudly offer to every employee the opportunity to share in the rewards of what we create. Through the participation of robust profit-sharing and stock option plans, our employees receive equity to share in the success of not only our studio, but in the success of our sister studios too. Sharing the details of equity programs is rarely done publicly, but we feel strongly about the importance of transparency as a public commitment to our team. Click here to read our Employee Profit Sharing Plan and our Equity Incentive Plan.
We are actively recruiting passionate game developers in-office for our studio in Bengaluru, India, as well as offering a small number of distributed positions worldwide. We diligently encourage women and people from underrepresented communities to join as we build memorable interactive experiences for the Indian market. Check our open positions below.